Guillermo Martínez
Guillermo Martínez
Concept Artist / illustrator /2D artists. (No NFTs)
Madrid, Spain

Summary

Qualified illustrator with a passion for concept art, the
design and development of enviroment, characters and
creatures. I'm used to team working under supervision
and objectives. Interested in a job position that promotes
artistic creation. To facilitate my tasks or concept
projects, I use various programs, mainly modeling, such
as Photoshop, Blender, Zbrush, Unreal Engine

Resume PDF

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Skills

Concept ArtEnvironment DesignIllustration3D ModelingCreature ModelingCharacter DesignCreature DesignWorld Building

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Premiere
Premiere
Zbrush
Zbrush

Experience

  • Illustrator and Contest Jury at Huion
    December 2021 - March 2022

    -Creation of the main illustration for the huion artist

    contest.

    -Member of the competition jury.

  • 2D artist at Ten Square games
    Wroclaw, PL
    January 2022 - Present

    -Creation of 2D UI and interface art like banners and

    badges.

    -Use of 3D programs to render several items in the game

    for the creation of the 2D art.

    -Use of Unity to implement all the UI elements.

    -Concept art for the desing of new game enviroments

  • Enviroment Concept Artist at Three Division
    Winchester, Virginia, US
    December 2021 - March 2022

    -Creation of enviroment concept art

    -Gather information and references from various content

    channels and used the data to create images, graphics,

    and illustrations to support company goals and strategic

    initiatives.