The Region of Zephyros. The Villages of Elios and Gale

The Zephyros region is a small territory located in the western lands, adjacent to the border of the northern lands. This region is characterized by its strong winds and its picturesque mills, where the towns of Bora, Elios, and Gale stand out. It has lush forests because with the air the vegetation proliferates in abundance, in addition to the existence of two thousand-year-old trees, called the columns of the giants, due to their incredible size. The abundance of lakes in the western region also helps make fishing a frequent commercial activity for the towns in the area.

Elios and Gale villages showcase

Region of Zephyros showcase

Building materials

Building materials

Landscape Materials

Landscape Materials

Building assets

Building assets

Building assets test in marmoset to see how materials and assets combine together work before going into unreal

Building assets test in marmoset to see how materials and assets combine together work before going into unreal

Rocks assets (low poly) painted in substance

Rocks assets (low poly) painted in substance

Rock assets (high poly) zbrush

Rock assets (high poly) zbrush

Vegetation assets in unreal

Vegetation assets in unreal

Ground plant atlas

Ground plant atlas

Water plant atlas

Water plant atlas

Plant alphas and color maps

Plant alphas and color maps

Creation of a height map for the terrain ussing TerreSculptor

Creation of a height map for the terrain ussing TerreSculptor

Water shader showcase

Water shader graph

Water shader graph

Foam shader showcase

Foam shader graph

Foam shader graph

Grass shader

Grass shader graph

Grass shader graph

Rock shader using running time virtual textures

Rock material shader

Rock material shader

Blending function for the rock and landscape

Blending function for the rock and landscape

Landscape material

Landscape material

Tree shader showcase

Tree shader graph

Tree shader graph